12/19/2023 0 Comments Killing floor 2 exp farm ps4![]() ![]() ![]() SCAR is mostly kept for Scrake takedowns, while AK12 clears trash/medium zeds. HMTech-401 or SCAR + T4 M16M203 → In this loadout FN FAL is replaced by M16M203, which is used as a primary Quarterpound destroyer.T5 SCAR + FN FAL or SCAR + T5 FN FAL → Another solid loadout, which makes Scrake takedowns easier (SCAR deletes the large zed really fast) in favor of slightly harder crowd control.Medic rifle clears trash, medium zeds and occasionally Scrakes, while FN FAL is kept for decapitating Fleshpounds/Quarterpounds. HMTech-401 + FN FAL → Endgame loadout.If you are using HMTech-401 as your primary Scrake killer, you don't need Impact Rounds at all. Impact Rounds increase stumble power for perk weapons, thus making Scrake takedowns a lot easier. Hollow Point Rounds provide a significant increase in damage output, allowing Commando decapitate large zeds with proper loadouts and conserve ammo (since more damage = less shots to kill = less ammo wasted). High Cap Mags ensure you can kill Scrakes in less than 1 mag with any Tier 3+ weapon in Commando's arsenal. RLLLR → Default Commando skill tree for higher difficulties.You can visit Rango's YouTube channel to check out some advanced Berserker strategies and combos. Hemoclobber provides a decent self-healing output (and you can heal your teammates with primary attack too!), whereas Eviscerator allows Berserker to attack zeds at distance. Hemoclobber + Eviscerator → The loadout for situations, when you need to clutch a Boss round or if your teammates are unreliable.Nailgun in burst-fire mode is mostly used to dispose large zeds (plus Husks and EDARs if there are more than one of them at the same time), while your Melee weapon clears trash and medium zeds. Hemoclobber, Bone Crusher or Zweihander) → The loadout for regular waves. 200HP and assistance from a Field Medic will ensure that you tank tremendous amounts of damage and survive, while also staying at one spot and keeping zeds away from your team. The setup which is based around increased survivability and zerkwalling. Most common Berserker setup, when it comes to holding a specific chokepoint on your own or kiting zeds around a map. Here I am going to list reliable loadouts and skill trees for every perk in Killing Floor 2, when it comes to 6 player Hell on Earth matches. Sticking to meta strategy is good, but remember it is not a stumbling block you should rely on in any situation. The player can do fine with good old Railgun + SPX 464 or even M14 + FN FAL. ![]() Sharpshooter is not limited only to some specific, 'traditional' setup. For example, it is not necessary to rush to M99 + S&W 500 Magnum loadout when the amount of players is less than five or four. Just remember that player should adjust his setup, depending on the amount of active players in a match. I wouldn't say meta builds and loadouts are super-important on higher difficulties. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |